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CSCI 540: Virtual Worlds
Introduction to 3D multi-user virtual worlds covering application domains like simulation, training, and gaming as well as platform architectures. Students will identify limitations of virtual world platforms and develop extensions to improve simulation capability. This course applies knowledge of data structures and programming to using virtual worlds to model real world objects and processes for simulation and training. The class will cooperatively build a collection of interacting simulation and training applications that demonstrate interoperating virtual world capabilities for a selected application domain. Emphasis in this class will be on identifying services and capabilities that make it easier to use virtual worlds to model realistic applications.
Offered in 3 of the 26 listed terms (Fall 2021 to Spring 2024).
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Prerequisites
None that Banner enforces.
From Banner's catalog for Spring 2027. Banner lists only the requisites it enforces, so check the catalog entry too.
Required by (0)
No course lists it as a prerequisite.
Syllabi and course websites
None listed yet.
Instructors
| Instructor | Sections | Terms |
|---|---|---|
| Deneke, Wesley | 3 | Fall 2021 to Spring 2024 |
Every offering in the listed terms (3 sections)
| Term | Sec | CRN | Type | Meets | Instructor | Enrolled | Delivery |
|---|---|---|---|---|---|---|---|
| Spring 2024 | 0 | 23073 | Lecture | TR 10:00am-11:40am · CF 420 | Deneke, Wesley | 7/10 | Face to Face Instruction |
| Spring 2023 | 0 | 23605 | Lecture | MTWF 12:00pm-12:50pm · CF 420 | Deneke, Wesley | 11/15 | Face to Face Instruction |
| Fall 2021 | 0 | 44417 | Lecture | MTWF 1:00pm-1:50pm · CF 226 | Deneke, Wesley | 10/10 | Face to Face Instruction |