WWU Course Explorer

Search courses · All instructors

CSCI 321: Game Programming

Computer Science · 4 credits

Introduction to the basics of game design and implementation. Game worlds, storytelling, character development and the user experience. Programming audio, 2D and 3D graphics basics. Networking basics. Game artificial intelligence. Game genres: action, strategy, role-playing, sports, vehicles, simulations, adventure.

Offered in 8 of the 26 listed terms (Summer 2021 to Fall 2024).

Prerequisites

CSCI 305

Prerequisite tree

Each course's own prerequisites, down to the first courses in the chain.

From Banner's catalog for Spring 2027. Banner lists only the requisites it enforces, so check the catalog entry too.

Required by (0)

No course lists it as a prerequisite.

Syllabi and course websites

None listed yet.

Instructors

InstructorSectionsTerms
Deneke, Wesley8Summer 2021 to Fall 2024

Every offering in the listed terms (8 sections)

TermSecCRNTypeMeetsInstructorEnrolledDelivery
Fall 2024041448LectureMTWF 10:00am-10:50am · CF 420Deneke, Wesley34/35Face to Face Instruction
Summer 2024SOL30447LectureMTWR 12:00pm-1:20pm · ONLINE SYNCDeneke, Wesley27/35Distance Instr-OnLine
Fall 2023041696LectureMTWF 10:00am-10:50am · CF 420Deneke, Wesley35/35Face to Face Instruction
Summer 2023SOL30552LectureMTWR 12:00pm-1:20pm · ONLINE SYNCDeneke, Wesley34/35Distance Instr-OnLine
Fall 2022041874LectureMTWF 11:00am-11:50am · CF 420Deneke, Wesley35/35Face to Face Instruction
Summer 2022S0730812LectureMTWR 10:00am-11:20am · CF 420
TBA · ONLINE SYNC
Deneke, Wesley27/35Hybrid
Fall 2021042111LectureMTWF 12:00pm-12:50pm · CF 226Deneke, Wesley33/35Face to Face Instruction
Summer 2021S0731073LectureMTWF 12:00pm-1:20pm · REMOTE SYNCDeneke, Wesley21/35Face to Face Instruction